The result in SketchUp is a three-level nested group, but the importer recognizes only the first group. For example, say you group Box A and Box B, then group that group with Box C, and finally group that group with Box D.
With multiply nested groups and components on the same layer, only the lowest-level grouped objects are imported as a single object. For objects not part of a component or group, the importer places the pivot at the geometric center. The pivot point of each imported component or object group is retained from SketchUp. For example, if a layer contains four objects, two of which are in a component, the two componentized objects will be imported as a single object with the component name, while the other two (non-componentized) objects will be imported as a second object with the layer name. Groups and components have priority over layers. Split Objects By Layer takes effect only when different parts of objects in a group or component belong to different layers. In this case, the Split Objects By Layer import setting has no effect on the results. If a scene contains only layers (no components or groups), all objects in each layer are imported as a single object named after the layer. You can also rename a component with the Outliner, but the imported name is always the one specified when the component was created. Tip: To rename a group in SketchUp, use the Window menu The importer retains the original names of groups, components, and layers, and appends an underscore character (_) and a three-place number (for example, _001) in case multiple objects result from importing the entity. The objects in 3ds Max that result from importing an SKP file depend on how the SketchUp scene is organized into groups, components, and layers. If an imported group, component, or layer contained multiple objects in SketchUp, the resulting 3ds Max object will contain multiple elements corresponding to those objects. All imported geometry from SketchUp takes the form of editable poly objects in 3ds Max. Existing 3ds Max scene contents remain intact. When bringing an SKP file into 3ds Max, all objects are imported except (optionally) hidden objects. You can import multiple cameras and scene materials, and can keep objects intact even if they reside on multiple layers The SketchUp importer enables direct import of scene files from Google™ SketchUp.ģds Max can import SketchUp files from version 6 through SketchUp 2014.